OK, with not much to say, I just would like to announce a couple of things:

First: I’m working very hard on Pumo Mines project, it’s far away from being abandoned. ;)

Second: I’ve updated this blog to a newer WordPress version and added a couple of nice stuff here and there, like a Facebook ‘like’ button for each post, some sharing buttons for other social sites, and a ‘Follow >’ sidebar with my DeviantArt, Youtube and Twitter sites, as well as easy RSS subscription. Also you can now post comments easily, without waiting for any approval, so start commenting! :D

Third: I’ve made a partnership with KakHome, a nice Descenter fellow who recently opened a Blog dedicated to Classic Descent 1 and 2 Single-player mission reviews, although you may find from time to time some other Descent-related stuff on there.
Both of us (KakHome and Me) are the writers of the articles there, so I really hope you will like our shared blog. This is the URL for it:
http://kakreview.blogspot.com/


I’ve added also a link to it on the Recommended Links section at the sidebar. :)

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My official website as musician (R.a.M. Land) has been opened!

R.a.M. Land

Be sure to check it out: http://www.ramland.co.cc

There you’ll find my songs available for listen to and download for free.

I’ve also released a full album: ‘Round Universe’ in its remastered edition.
Round Universe b

You can download all songs from ‘Round Universe’ for free or you can also purchase the full album in high-quality version for a cheap price. :)

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I’ve also opened a facebook page for R.a.M. Land, a Twitter page, as well as a profile in Last.fm (as artist) and a new Youtube channel (with no videos yet :P )

The links:
R.a.M. Land @ last.fm
R.a.M. Land @ Facebook
R.a.M. Land @ Twitter
R.a.M. Land @ MySpace
R.a.M. Land @ Soundcloud
R.a.M. Land @ Youtube

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OK, here is another small update to Pumo Mines at last!


I’ve finally finished the first ‘block’ of Level 4 (the level is divided into two sections: A mine, and a tech facility). The entire mine is finally done and i’ve also made my way up to the terrain, from where you can access the second section.


Screenies of the mine and the terrain:


pmlev4 x

l4terrain



Time to start to work on the tech facility. :)

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As some may already know, Darkflamewolf (as well as co-authors of Descent Vignettes mission like Sirius and me that made a couple of levels for it) are working along with G1M2 and Interplay to get Descent Vignettes mission included in the upcoming Descent 1 release for the WiiWare (http://www.interplay.com/games/comingsoon.php).


Well, Alter-Fox and I made some songs for the soundtrack and I would like show here one of the songs I made for it! (It was originally a MIDI file I composed, but for putting it in the Wii I re-mastered it with new synth sounds and hi-quality stuff).


Check it out here (uploaded to my new Soundcloud account):
Alteration – Descent Vignettes Level 20 by R.a.M. Land


Enjoy it!
(I really hope our songs to be included on Descent Wii final release :) )



PS. And now that we’re at it, check out also some of the tracks by Alter-fox for Vignettes soundtrack: Descent Vignettes Wiiware Songs 8)

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I’ve just released an add-on soundtrack for use on D1X-Rebirth using original Descent 1 MIDI sountrack as it sounded on a good old OPL3 FM synth chip card (like the Sound Blaster 16 and some other old-school cards). I recorded it using the Dos-Box OPL3 chip emulator (very good one, BTW).



This add-on pack is ready to use in rebirth.
You just need to place the zip file on your main D1X-Rebirth directory and be sure to enable built-in/add-on music and that’s all.



The links to download:
Mirror 1: http://www.mediafire.com/file/4mutptpwl99fuv6/d1xr-opl3-music.zip
Mirror 2: http://www.filefactory.com/file/b48g3a9/n/d1xr-opl3-music.zip



Enjoy to you heart contents! :)



(NOTE: you can’t use this OPL3 version along with the SC-55 version. If you’re going to use the OPL3 Version be sure to delete the SC-55 file on your Rebirth directory as it will work only one at a time.)
Note I will release the D2 OPL3 music add-on pack soon.

Check this to get an idea of how it sounds:

And for more info on the OPL3 chip: http://en.wikipedia.org/wiki/Yamaha_YMF262


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Pumo Mines Kartsal Motivation has a ship called Orbit XC. It’s balanced and has the standard features similar to a Pyro GX.


Well, now it’s time to add more ships to Pumo Mines (hopefully, for each MD throughout the story).




Frustikus (A very kind user from the D2X-XL community) is making the ‘heavy’ ship 3D model for Pumo Mines. That is, the more powerful but slower ship than the Orbit XC.


Here is the draft model:
howisit


I think he’s doing an excellent work. Now we’re working together to check details and add extra features to the model to make it even better :)


The idea (if D2X-XL programmer can implement it) is to change the ship used (light/standard/heavy) according to the mission story on each level.


Hope you like it.


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Not too much to say right now, but I would like to show some advances I’ve made on PM:Kartsal M. Level 4. Hope you like it.
I’m specially proud of the tube structures (those are partial tubes, but I managed also to make complete tubes ;) )

Bio Hazard Retention Facility 0000Bio Hazard Retention Facility 0002Bio Hazard Retention Facility 0003

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Welcome to Pumo Software’s official blog!

Pumo Software



This is the first article of this blog, and I really hope you to enjoy it. Here you will be able to check out he progress of all my (Pumo Software’s) projects as well as art works (be it either graphical or musical) and every other stuff I may think of. :)



Stay tuned for updates of all stuff i’m making (this is a good chance to use the RSS feedback) and be sure also to check out my website and forum for stuff, as well the picture gallery, that you can find the link to it at the top.



my website: http://www.pumosoftware.co.nr

forum:http://pumosoft.3d-get.de/forum

gallery:http://pumosoft.3d-get.de/gallery



Enjoy! :)


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